Searched refs:cs_3d (Results 1 – 1 of 1) sorted by relevance
135 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_itob_state() local139 cs_3d.nir = build_nir_itob_compute_shader(device, true); in radv_device_init_meta_itob_state()218 .module = radv_shader_module_to_handle(&cs_3d), in radv_device_init_meta_itob_state()236 ralloc_free(cs_3d.nir); in radv_device_init_meta_itob_state()243 ralloc_free(cs_3d.nir); in radv_device_init_meta_itob_state()362 struct radv_shader_module cs_3d = { .nir = NULL }; in radv_device_init_meta_btoi_state() local365 cs_3d.nir = build_nir_btoi_compute_shader(device, true); in radv_device_init_meta_btoi_state()443 .module = radv_shader_module_to_handle(&cs_3d), in radv_device_init_meta_btoi_state()459 ralloc_free(cs_3d.nir); in radv_device_init_meta_btoi_state()465 ralloc_free(cs_3d.nir); in radv_device_init_meta_btoi_state()[all …]