Searched refs:cullWidgets (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | OverlayCull.comp | 72 uvec2 cullWidgets(const uint offset, const uvec2 blockCoordLow, const uvec2 blockCoordHigh) 152 culledWidgets = cullWidgets(0, blockCoordLow, blockCoordHigh); 154 culledWidgets.x = cullWidgets(0, blockCoordLow, blockCoordHigh).x; 155 culledWidgets.y = cullWidgets(MAX_TEXT_WIDGETS, blockCoordLow, blockCoordHigh).x;
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | OverlayVk.h | 40 angle::Result cullWidgets(ContextVk *contextVk);
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D | OverlayVk.cpp | 154 angle::Result OverlayVk::cullWidgets(ContextVk *contextVk) in cullWidgets() function in rx::OverlayVk 244 ANGLE_TRY(cullWidgets(contextVk)); in onPresent()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/ |
D | OverlayCull.comp.00000000.inc | 79 // uvec2 cullWidgets(const uint offset, const uvec2 blockCoordLow, const uvec2 blockCoordHigh) 101 // culledWidgets . x = cullWidgets(0, blockCoordLow, blockCoordHigh). x; 102 // culledWidgets . y = cullWidgets(32, blockCoordLow, blockCoordHigh). x;
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D | OverlayCull.comp.00000002.inc | 80 // uvec2 cullWidgets(const uint offset, const uvec2 blockCoordLow, const uvec2 blockCoordHigh) 102 // culledWidgets . x = cullWidgets(0, blockCoordLow, blockCoordHigh). x; 103 // culledWidgets . y = cullWidgets(32, blockCoordLow, blockCoordHigh). x;
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D | OverlayCull.comp.00000001.inc | 71 // uvec2 cullWidgets(const uint offset, const uvec2 blockCoordLow, const uvec2 blockCoordHigh) 93 // culledWidgets = cullWidgets(0, blockCoordLow, blockCoordHigh);
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D | OverlayCull.comp.00000003.inc | 78 // uvec2 cullWidgets(const uint offset, const uvec2 blockCoordLow, const uvec2 blockCoordHigh) 104 // culledWidgets = cullWidgets(0, blockCoordLow, blockCoordHigh);
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D | OverlayCull.comp.00000004.inc | 147 // uvec2 cullWidgets(const uint offset, const uvec2 blockCoordLow, const uvec2 blockCoordHigh) 178 // culledWidgets . x = cullWidgets(0, blockCoordLow, blockCoordHigh). x; 179 // culledWidgets . y = cullWidgets(32, blockCoordLow, blockCoordHigh). x;
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D | OverlayCull.comp.00000005.inc | 145 // uvec2 cullWidgets(const uint offset, const uvec2 blockCoordLow, const uvec2 blockCoordHigh) 189 // culledWidgets = cullWidgets(0, blockCoordLow, blockCoordHigh);
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