Searched refs:culldistance_array_offset (Results 1 – 1 of 1) sorted by relevance
2338 glw::GLint culldistance_array_offset = base_index_of_vertex_internal + clipdistances_array_size; in executeRenderTest() local2339 glw::GLfloat* vertex_culldistance_array = &m_bo_data[culldistance_array_offset]; in executeRenderTest()