Searched refs:currentDraw (Results 1 – 2 of 2) sorted by relevance
174 currentDraw = 0; in Renderer()811 if(currentDraw == nextDraw) in findAvailableTasks()818 DrawCall *draw = drawList[currentDraw & DRAW_COUNT_BITS]; in findAvailableTasks()825 ++currentDraw; // Atomic in findAvailableTasks()827 if(currentDraw == nextDraw) in findAvailableTasks()832 draw = drawList[currentDraw & DRAW_COUNT_BITS]; in findAvailableTasks()841 primitiveProgress[unit].drawCall = currentDraw; in findAvailableTasks()
428 AtomicInt currentDraw; member in sw::Renderer