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Searched refs:currentDraw (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Renderer/
DRenderer.cpp174 currentDraw = 0; in Renderer()
811 if(currentDraw == nextDraw) in findAvailableTasks()
818 DrawCall *draw = drawList[currentDraw & DRAW_COUNT_BITS]; in findAvailableTasks()
825 ++currentDraw; // Atomic in findAvailableTasks()
827 if(currentDraw == nextDraw) in findAvailableTasks()
832 draw = drawList[currentDraw & DRAW_COUNT_BITS]; in findAvailableTasks()
841 primitiveProgress[unit].drawCall = currentDraw; in findAvailableTasks()
DRenderer.hpp428 AtomicInt currentDraw; member in sw::Renderer