Searched refs:currentTextureBindings (Results 1 – 1 of 1) sorted by relevance
2998 gl::TextureTypeMap<gl::TextureID> currentTextureBindings; in CaptureMidExecutionSetup() local3015 if (currentTextureBindings[textureType] != textureID) in CaptureMidExecutionSetup()3018 currentTextureBindings[textureType] = textureID; in CaptureMidExecutionSetup()