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Searched refs:current_program (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_fragprog.c1160 if (i915->current_program == p) in i915DeleteProgram()
1161 i915->current_program = 0; in i915DeleteProgram()
1213 if (i915->current_program != fp) { in i915_update_program()
1214 if (i915->current_program) { in i915_update_program()
1215 i915->current_program->on_hardware = 0; in i915_update_program()
1216 i915->current_program->params_uptodate = 0; in i915_update_program()
1219 i915->current_program = fp; in i915_update_program()
Di915_context.h252 struct i915_fragment_program *current_program; member
/external/mesa3d/src/mesa/state_tracker/
Dst_context.h264 struct gl_program *current_program[MESA_SHADER_STAGES]; member
Dst_program.c1987 if (st->current_program[prog->info.stage] == prog) { in st_finalize_program()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackOverflowQueryTests.cpp1098 GLuint current_program = m_context.getContextInfo().getInt(GL_CURRENT_PROGRAM); in verifyQueryResult() local
1138 gl.useProgram(current_program); in verifyQueryResult()