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Searched refs:d3d11Format (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.cpp382 const auto &d3d11Format = in copyFromFramebuffer() local
385 if (d3d11Format.texFormat == mDXGIFormat && sourceInternalFormat == mInternalFormat) in copyFromFramebuffer()
DTextureStorage11.cpp782 const d3d11::Format &d3d11Format = in setData() local
785 d3d11::GetDXGIFormatSizeInfo(d3d11Format.texFormat); in setData()
796 LoadImageFunctionInfo loadFunctionInfo = d3d11Format.getLoadFunctions()(type); in setData()
DRenderer11.cpp4230 const auto &d3d11Format = rt11->getFormatSet(); in clearRenderTarget() local
4235 if (d3d11Format.format().alphaBits > 0 && glFormat.alphaBits == 0) in clearRenderTarget()