Searched refs:d3dMapType (Results 1 – 1 of 1) sorted by relevance
1362 D3D11_MAP d3dMapType = gl_d3d11::GetD3DMapTypeFromBits(mUsage, access); in map() local1366 mRenderer->mapResource(context, mBuffer.get(), 0, d3dMapType, d3dMapFlag, &mappedResource)); in map()