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Searched refs:dUdxy (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1182 Float4 dUdxy = dudxy * *Pointer<Float4>(texture + OFFSET(Texture, widthWidthHeightHeight)); in computeLod1D() local
1186 Float4 dU2dxy = dUdxy * dUdxy; in computeLod1D()