Searched refs:dePop32 (Results 1 – 16 of 16) sorted by relevance
115 DE_TEST_ASSERT(dePop32(0u) == 0); in deInt32_selfTest()116 DE_TEST_ASSERT(dePop32(~0u) == 32); in deInt32_selfTest()117 DE_TEST_ASSERT(dePop32(0xFF) == 8); in deInt32_selfTest()118 DE_TEST_ASSERT(dePop32(0xFF00FF) == 16); in deInt32_selfTest()119 DE_TEST_ASSERT(dePop32(0x3333333) == 14); in deInt32_selfTest()120 DE_TEST_ASSERT(dePop32(0x33333333) == 16); in deInt32_selfTest()125 DE_TEST_ASSERT(dePop32(1u<<numBits) == 1); in deInt32_selfTest()126 DE_TEST_ASSERT(dePop32(~(1u<<numBits)) == 31); in deInt32_selfTest()
475 DE_INLINE int dePop32 (deUint32 a) in dePop32() function493 return dePop32((deUint32)(a & 0xffffffffull)) + dePop32((deUint32)(a >> 32)); in dePop64()
172 dst->numLogicalCores += dePop32(cur->ProcessorMask); in parseWin32ProcessorInfo()
920 const int minRef = dePop32(value&countMask); in compare()921 const int maxRef = dePop32(value); in compare()
309 if (shaderCount != (deUint32)dePop32(m_shaders) + (deUint32)dePop32(m_shaders2)) in RayTracingComplexControlFlowInstance()
193 if (shaderCount != m_extraCallShaders + (deUint32)dePop32(m_shaders)) in RayTracingBuildTestInstance()
257 if (shaderCount != (deUint32)dePop32(m_shaders)) in RayTracingBuiltinLaunchTestInstance()
1106 const int minRef = dePop32(value&countMask); in compare()1107 const int maxRef = dePop32(value); in compare()
1314 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage()1593 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage()1793 DE_ASSERT(dePop32(aspectFlags) == 1); in generateReferenceImage()
864 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration()1412 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
944 if (shaderCount != (deUint32)dePop32(shaders)) in initConfiguration()1492 if (shaderCount != (deUint32)dePop32(m_shaders)) in initConfiguration()
527 results.check(dePop32(capabilities.currentTransform) != 0, in validateSurfaceCapabilities()
66 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW | PRECISION_MEDIUM | PRECISION_HIGH)) <= 1); in operator <<()
71 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()
325 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()
272 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()