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Searched refs:debugValueIndex (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderDebugger.cpp866 uint32_t debugValueIndex = NoDebugValueIndex; // Index into State::lastReachedDebugValues member
1828 if(node->debugValueIndex == debug::LocalVariable::ValueNode::NoDebugValueIndex) in process()
1830 node->debugValueIndex = numDebugValueSlots++; in process()
1835 rr::Pointer<rr::Pointer<Byte>> lastReached = &lastReachedArray[node->debugValueIndex]; in process()
2053 auto newActiveValue = (node->debugValueIndex != debug::LocalVariable::ValueNode::NoDebugValueIndex) in updateValue()
2054 ? shared->state->lastReachedDebugValues[node->debugValueIndex] in updateValue()