Searched refs:decode_sequence_number_ (Results 1 – 3 of 3) sorted by relevance
97 decode_sequence_number_(decode_sequence_number) {} in D2DConnectionContextV1()130 decode_sequence_number_++; in DecodeMessageFromPeer()131 if (d2d_message.sequence_number() != decode_sequence_number_) { in DecodeMessageFromPeer()135 << ") does not match expected seqno (" << decode_sequence_number_ in DecodeMessageFromPeer()189 UnsignedIntToBytes(decode_sequence_number_); in SaveSession()
81 uint32_t decode_sequence_number_; variable
46 return context_->decode_sequence_number_; in GetDecodeSequenceNumber()