Searched refs:decode_status_ (Results 1 – 4 of 4) sorted by relevance
67 switch (decode_status_) { in GetFrame()175 if (decode_status_ == GIF_D_STATUS_TAIL) { in LoadFrame()229 if (decode_status_ == GIF_D_STATUS_IMG_DATA) { in LoadFrame()411 decode_status_ = status; in SaveDecodingStatus()417 switch (decode_status_) { in DecodeExtension()453 if (decode_status_ == GIF_D_STATUS_EXT_PTE) in DecodeExtension()
55 int32_t decode_status_ = GIF_D_STATUS_SIG; variable
74 if (decode_status_ == DecodeStatus::kHeader) { in ReadHeader()80 if (decode_status_ != DecodeStatus::kPal) in ReadHeader()341 if (decode_status_ == DecodeStatus::kDataPre) { in DecodeImage()344 decode_status_ = DecodeStatus::kTail; in DecodeImage()351 if (decode_status_ != DecodeStatus::kData || !ValidateFlag()) in DecodeImage()648 decode_status_ = status; in SaveDecodingStatus()
91 DecodeStatus decode_status_ = DecodeStatus::kHeader; variable