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Searched refs:decrement_three (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp6070 GLuint decrement_three = program.getSubroutineIndex(subroutine_names[1], GL_FRAGMENT_SHADER); in testAtomic() local
6081 if (false == testAtomicDraw(decrement_three, expected_decremented_three)) in testAtomic()