Searched refs:defaultBlendState (Results 1 – 1 of 1) sorted by relevance
3477 const gl::BlendState &defaultBlendState = replayState.getBlendState(); in CaptureMidExecutionSetup() local3480 if (currentBlendState.blend != defaultBlendState.blend) in CaptureMidExecutionSetup()3485 if (currentBlendState.sourceBlendRGB != defaultBlendState.sourceBlendRGB || in CaptureMidExecutionSetup()3486 currentBlendState.destBlendRGB != defaultBlendState.destBlendRGB || in CaptureMidExecutionSetup()3487 currentBlendState.sourceBlendAlpha != defaultBlendState.sourceBlendAlpha || in CaptureMidExecutionSetup()3488 currentBlendState.destBlendAlpha != defaultBlendState.destBlendAlpha) in CaptureMidExecutionSetup()3506 if (currentBlendState.blendEquationRGB != defaultBlendState.blendEquationRGB || in CaptureMidExecutionSetup()3507 currentBlendState.blendEquationAlpha != defaultBlendState.blendEquationAlpha) in CaptureMidExecutionSetup()3513 if (currentBlendState.colorMaskRed != defaultBlendState.colorMaskRed || in CaptureMidExecutionSetup()3514 currentBlendState.colorMaskGreen != defaultBlendState.colorMaskGreen || in CaptureMidExecutionSetup()[all …]