Searched refs:defaultDepth (Results 1 – 3 of 3) sorted by relevance
/external/deqp/framework/platform/win32/ |
D | tcuWin32EGLNativeDisplayFactory.cpp | 215 const int defaultDepth = 32; in createPixmap() local 216 return new NativePixmap(dynamic_cast<NativeDisplay*>(nativeDisplay), width, height, defaultDepth); in createPixmap()
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/external/angle/src/tests/deqp_support/ |
D | tcuANGLENativeDisplayFactory.cpp | 253 const int defaultDepth = 32; in createPixmap() local 255 width, height, defaultDepth); in createPixmap()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderBuiltinVarTests.cpp | 284 …itiveTopology topology, VkFormat format, bool largeDepthEnable, float defaultDepth, bool depthClam… 299 …itiveTopology topology, VkFormat format, bool largeDepthEnable, float defaultDepth, bool depthClam… in BuiltinFragDepthCaseInstance() argument 304 , m_defaultDepthValue (defaultDepth) in BuiltinFragDepthCaseInstance()
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