Searched refs:defaultLayers (Results 1 – 3 of 3) sorted by relevance
302 void setDefaultLayers(GLint defaultLayers);
2243 void Framebuffer::setDefaultLayers(GLint defaultLayers) in setDefaultLayers() argument2245 mState.mDefaultLayers = defaultLayers; in setDefaultLayers()
4972 glw::GLint defaultLayers = -1; in iterate() local4975 …gl.glGetFramebufferParameteriv(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_LAYERS, &defaultLayers); in iterate()4978 …g() << tcu::TestLog::Message << "GL_FRAMEBUFFER_DEFAULT_LAYERS = " << defaultLayers << tcu::TestLo… in iterate()4980 if (defaultLayers != 0) in iterate()4982 …m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected 0, got " << defaultLayers << tcu::… in iterate()4990 glw::GLint defaultLayers = -1; in iterate() local4994 …gl.glGetFramebufferParameteriv(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_LAYERS, &defaultLayers); in iterate()4997 …g() << tcu::TestLog::Message << "GL_FRAMEBUFFER_DEFAULT_LAYERS = " << defaultLayers << tcu::TestLo… in iterate()4999 if (defaultLayers != 12) in iterate()5001 …m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected 12, got " << defaultLayers << tcu:… in iterate()