Searched refs:depthFinal (Results 1 – 1 of 1) sorted by relevance
451 …const float depthFinal = depthClamped * m_params.maxDepth + (1.0f - depthClamped) * m_params.minD… in generateReferenceImage() local452 …storedDepth = (m_params.depthClampEnable ? de::clamp(depthFinal, clampMin, clampMax) : depthFinal… in generateReferenceImage()457 access.setPixel(Vec4(depthFinal, kVertexColor.y(), kVertexColor.z(), kVertexColor.w()), x, y); in generateReferenceImage()