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Searched refs:depthStencilBindingIndex (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp691 uint32_t depthStencilBindingIndex, in InsertDepthStencilDecorations() argument
703 depthStencilBindingIndex, blobOut); in InsertDepthStencilDecorations()
707 ++depthStencilBindingIndex; in InsertDepthStencilDecorations()
716 depthStencilBindingIndex, blobOut); in InsertDepthStencilDecorations()
954 uint32_t depthStencilBindingIndex = colorAttachmentCount; in MakeFragShader() local
955 InsertDepthStencilDecorations(depthStencilInputIndex, depthStencilBindingIndex, unresolveDepth, in MakeFragShader()
3227 uint32_t depthStencilBindingIndex = colorAttachmentCount; in unresolve() local
3230 inputImageInfo[depthStencilBindingIndex].imageView = depthSrcView->getHandle(); in unresolve()
3231 inputImageInfo[depthStencilBindingIndex].imageLayout = in unresolve()
3233 ++depthStencilBindingIndex; in unresolve()
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