Searched refs:depthStencilBufferFormatCaps (Results 1 – 3 of 3) sorted by relevance
1098 const gl::TextureCaps &depthStencilBufferFormatCaps) const in generateSampleSetForEGLConfig()1106 depthStencilBufferFormatCaps.sampleCounts.begin(), in generateSampleSetForEGLConfig()1107 depthStencilBufferFormatCaps.sampleCounts.end(), in generateSampleSetForEGLConfig()1112 if (depthStencilBufferFormatCaps.sampleCounts.empty()) in generateSampleSetForEGLConfig()1119 sampleCounts = depthStencilBufferFormatCaps.sampleCounts; in generateSampleSetForEGLConfig()1181 const gl::TextureCaps &depthStencilBufferFormatCaps = in generateConfigs() local1183 if (!depthStencilBufferFormatCaps.renderbuffer && in generateConfigs()1186 ASSERT(!depthStencilBufferFormatCaps.textureAttachment); in generateConfigs()1197 generateSampleSetForEGLConfig(colorBufferFormatCaps, depthStencilBufferFormatCaps); in generateConfigs()
533 const gl::TextureCaps &depthStencilBufferFormatCaps) const;
509 const gl::TextureCaps &depthStencilBufferFormatCaps = in generateConfigs() local511 if (depthStencilBufferFormatCaps.renderbuffer || in generateConfigs()514 ASSERT(depthStencilBufferFormatCaps.textureAttachment || in generateConfigs()