Home
last modified time | relevance | path

Searched refs:depthStencilBufferFormatCaps (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp1098 const gl::TextureCaps &depthStencilBufferFormatCaps) const in generateSampleSetForEGLConfig()
1106 depthStencilBufferFormatCaps.sampleCounts.begin(), in generateSampleSetForEGLConfig()
1107 depthStencilBufferFormatCaps.sampleCounts.end(), in generateSampleSetForEGLConfig()
1112 if (depthStencilBufferFormatCaps.sampleCounts.empty()) in generateSampleSetForEGLConfig()
1119 sampleCounts = depthStencilBufferFormatCaps.sampleCounts; in generateSampleSetForEGLConfig()
1181 const gl::TextureCaps &depthStencilBufferFormatCaps = in generateConfigs() local
1183 if (!depthStencilBufferFormatCaps.renderbuffer && in generateConfigs()
1186 ASSERT(!depthStencilBufferFormatCaps.textureAttachment); in generateConfigs()
1197 generateSampleSetForEGLConfig(colorBufferFormatCaps, depthStencilBufferFormatCaps); in generateConfigs()
DRenderer11.h533 const gl::TextureCaps &depthStencilBufferFormatCaps) const;
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp509 const gl::TextureCaps &depthStencilBufferFormatCaps = in generateConfigs() local
511 if (depthStencilBufferFormatCaps.renderbuffer || in generateConfigs()
514 ASSERT(depthStencilBufferFormatCaps.textureAttachment || in generateConfigs()