Searched refs:depthThreshold (Results 1 – 4 of 4) sorted by relevance
/external/grpc-grpc-java/interop-testing/src/test/java/io/grpc/testing/integration/ |
D | CascadingTest.java | 228 private Future<?> startChainingServer(final int depthThreshold) throws IOException { in startChainingServer() argument 241 if (serversReady.incrementAndGet() == depthThreshold) { in startChainingServer() 276 private void startCallTreeServer(int depthThreshold) throws IOException { in startCallTreeServer() argument 277 final AtomicInteger nodeCount = new AtomicInteger((2 << depthThreshold) - 1); in startCallTreeServer()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDepthTests.cpp | 802 float depthThreshold = 0.0f; in verifyImage() local 807 depthThreshold = 1.0f / static_cast<float>((1 << formatBits[0]) - 1); in verifyImage() 812 depthThreshold = 0.0000001f; in verifyImage() 822 tcu::Vec4(depthThreshold, 0.0f, 0.0f, 0.0f), in verifyImage()
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D | vktPipelineExtendedDynamicStateTests.cpp | 87 float depthThreshold; member 1948 const auto minDepth = m_testConfig.expectedDepth - dsFormatInfo->depthThreshold; in iterate() 1949 const auto maxDepth = m_testConfig.expectedDepth + dsFormatInfo->depthThreshold; in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassSubpassDependencyTests.cpp | 1792 …const float depthThreshold ((float)subpassCount * (1.0f / ((UVec4(1u) << tcu::getTextureFo… in iterateInternal() local 1795 if (!verifyDepth(m_context, reference.getAccess(), resultDepthAccess, depthThreshold)) in iterateInternal() 2800 …const float depthThreshold (1.0f / ((UVec4(1u) << tcu::getTextureFormatMantissaBitDepth(re… in iterateInternal() local 2810 if (!verifyDepth(m_context, reference.getAccess(), resultDepthAccess, depthThreshold)) in iterateInternal()
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