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Searched refs:depth_param (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.c7016 …unsigned depth_param = (gr->target == GL_TEXTURE_2D_ARRAY || gr->target == GL_TEXTURE_CUBE_MAP_ARR… in vrend_resource_alloc_texture() local
7018 …TexStorage3D(gr->target, pr->last_level + 1, internalformat, pr->width0, pr->height0, depth_param); in vrend_resource_alloc_texture()
7021 …unsigned depth_param = (gr->target == GL_TEXTURE_2D_ARRAY || gr->target == GL_TEXTURE_CUBE_MAP_ARR… in vrend_resource_alloc_texture() local
7026 depth_param, 0, glformat, gltype, NULL); in vrend_resource_alloc_texture()