Searched refs:depthrule (Results 1 – 1 of 1) sorted by relevance
5455 GLenum depthrule = state->clip_halfz ? GL_ZERO_TO_ONE : GL_NEGATIVE_ONE_TO_ONE; in vrend_hw_emit_rs() local5456 glClipControl(GL_LOWER_LEFT, depthrule); in vrend_hw_emit_rs()