Searched refs:dequeueStatus (Results 1 – 1 of 1) sorted by relevance
658 const auto dequeueStatus = mProducer->dequeueBuffer(width, height, format, usage, slot, fence); in getFreeSlotLocked() local659 if (dequeueStatus == TIMED_OUT) { in getFreeSlotLocked()663 if (dequeueStatus != OK && dequeueStatus != BUFFER_NEEDS_REALLOCATION) { in getFreeSlotLocked()664 return dequeueStatus; in getFreeSlotLocked()668 if (!mTrackedGraphicBuffers.hasSlotId(*slot) || dequeueStatus == BUFFER_NEEDS_REALLOCATION) { in getFreeSlotLocked()718 const auto dequeueStatus = in queryGenerationAndUsageLocked() local720 if (dequeueStatus != OK && dequeueStatus != BUFFER_NEEDS_REALLOCATION) { in queryGenerationAndUsageLocked()721 return dequeueStatus; in queryGenerationAndUsageLocked()