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Searched refs:destRegion (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp47 gl::Rectangle destRegion; member
69 bounds.destRegion = destArea.removeReversal(); in GetBlitFramebufferBounds()
877 if (bounds.destRegion.width == 0 || bounds.sourceRegion.width == 0 || in adjustSrcDstRegion()
878 bounds.destRegion.height == 0 || bounds.sourceRegion.height == 0) in adjustSrcDstRegion()
882 if (!ClipRectangle(bounds.destBounds, bounds.destRegion, nullptr)) in adjustSrcDstRegion()
887 if (!bounds.destBounds.encloses(bounds.destRegion)) in adjustSrcDstRegion()
899 GLint destOriginX = bounds.destRegion.x; in adjustSrcDstRegion()
900 GLint destOriginY = bounds.destRegion.y; in adjustSrcDstRegion()
902 GLint destClippedWidth = bounds.destRegion.width; in adjustSrcDstRegion()
909 GLint destClippedHeight = bounds.destRegion.height; in adjustSrcDstRegion()
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/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp1212 gl::Box destRegion(destOffset, size); in copyTexture() local
1213 ANGLE_TRY(commitRegion(context, index, destRegion)); in copyTexture()
1260 gl::Box destRegion(destOffset.x, destOffset.y, 0, sourceBox.width, sourceBox.height, 1); in copySubTexture() local
1261 ANGLE_TRY(commitRegion(context, index, destRegion)); in copySubTexture()
1965 gl::Box destRegion(destOffset, size); in copyTexture() local
1966 ANGLE_TRY(commitRegion(context, index, destRegion)); in copyTexture()
2015 gl::Box destRegion(destOffset.x, destOffset.y, 0, sourceBox.width, sourceBox.height, 1); in copySubTexture() local
2016 ANGLE_TRY(commitRegion(context, index, destRegion)); in copySubTexture()
2688 gl::Box destRegion(0, 0, 0, sourceBox.width, sourceBox.height, sourceBox.depth); in copyTexture() local
2689 ANGLE_TRY(commitRegion(context, destIndex, destRegion)); in copyTexture()
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