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Searched refs:destStaging (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp1222 const TextureHelper11 &destStaging, in copyAndConvertImpl() argument
1251 mRenderer->mapResource(context, destStaging.get(), 0, D3D11_MAP_WRITE, 0, &destMapping); in copyAndConvertImpl()
1276 deviceContext->Unmap(destStaging.get(), 0); in copyAndConvertImpl()
1305 TextureHelper11 destStaging; in copyAndConvert() local
1307 destSize, StagingAccess::READ_WRITE, &destStaging)); in copyAndConvert()
1309 deviceContext->CopySubresourceRegion(destStaging.get(), 0, 0, 0, 0, dest.get(), destSubresource, in copyAndConvert()
1313 destStaging, destArea, destSize, scissor, readOffset, writeOffset, in copyAndConvert()
1321 mRenderer->mapResource(context, destStaging.get(), 0, D3D11_MAP_READ, 0, &mapped)); in copyAndConvert()
1324 deviceContext->Unmap(destStaging.get(), 0); in copyAndConvert()
1329 destStaging.get(), 0, nullptr); in copyAndConvert()
DBlit11.h199 const TextureHelper11 &destStaging,