Searched refs:destination_binding (Results 1 – 1 of 1) sorted by relevance
2993 static const GLuint destination_binding = 0; in iterate() local3071 Buffer::BindBase(gl, destination.m_id, GL_SHADER_STORAGE_BUFFER, destination_binding); in iterate()3168 static const GLuint destination_binding = 0; in iterate() local3246 Buffer::BindBase(gl, destination.m_id, GL_SHADER_STORAGE_BUFFER, destination_binding); in iterate()