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Searched refs:determineTextureTarget (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glx/
Dglx_pbuffer.c158 determineTextureTarget(const int *attribs, int numAttribs) in determineTextureTarget() function
222 pdraw->textureTarget = determineTextureTarget(attrib_list, num_attribs); in CreateDRIDrawable()
418 determineTextureTarget((const int *) data, num_attributes); in __glXGetDrawableAttribute()