Searched refs:dnd_protocols (Results 1 – 4 of 4) sorted by relevance
494 dnd_protocols; member
2326 if (event.xclient.message_type == windows->dnd_protocols) in XAnimateImages()
5161 windows->dnd_protocols=XInternAtom(display,"DndProtocol",MagickFalse); in XInitializeWindows()5194 windows->dnd_protocols); in XInitializeWindows()
15462 if (event.xclient.message_type == windows->dnd_protocols) in XDisplayImage()