Home
last modified time | relevance | path

Searched refs:draw_call_count (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPoints.hpp106 glw::GLint draw_call_count; member
123 draw_call_count = 0; in _test_descriptor()
DesextcTessellationShaderPoints.cpp305 pass_fs_gs_tes_vs.draw_call_count = 1; in initTest()
432 pass_fs_tes_vs.draw_call_count = 5; /* points in total */ in initTest()
544 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, test.draw_call_count); in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl4cSparseBufferTests.cpp5121 int draw_call_count = 0; /* != 1 for multi-draw calls only */ in execute() local
5238 draw_call_count = 1; in execute()
5257 draw_call_count = 1; in execute()
5275 draw_call_count = 1; in execute()
5297 draw_call_count = m_multidrawcall_drawcount; in execute()
5327 draw_call_count = m_multidrawcall_drawcount; in execute()
5356 draw_call_count = m_multidrawcall_drawcount; in execute()
5387 draw_call_count = 1; in execute()
5406 draw_call_count = 1; in execute()
5427 draw_call_count = 1; in execute()
[all …]