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/external/swiftshader/src/Pipeline/
DSpirvShaderImage.cpp261 auto drefValue = Operand(this, state, insn.word(5)); in EmitImageSampleUnconditional() local
265 …in[i] = drefValue.Float(0) / coordinate.Float(coordinates); // TODO(b/129523279): Optimize using … in EmitImageSampleUnconditional()
269 in[i] = drefValue.Float(0); in EmitImageSampleUnconditional()