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Searched refs:early_depth_stencil (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c270 bool early_depth_stencil; member
1684 ctx->early_depth_stencil = prop->u[0].Data > 0; in iter_property()
1685 if (ctx->early_depth_stencil) { in iter_property()
6338 if (ctx->early_depth_stencil) { in emit_ios_fs()