Searched refs:eglTerminate (Results 1 – 25 of 76) sorted by relevance
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36 { "eglTerminate", (deFunctionPtr)eglTerminate },
45 { "eglTerminate", (deFunctionPtr)eglTerminate },
45 dst->terminate = (eglTerminateFunc) loader->get("eglTerminate");
84 eglTerminate(mDisplay); in TEST_P()158 eglTerminate(mDisplay); in TEST_P()213 eglTerminate(mDisplay); in TEST_P()
25 eglTerminate(mDisplay); in testTearDown()164 eglTerminate(mDisplay); in TEST_P()
23 EXPECT_EGL_TRUE(eglTerminate(mDisplay)); in testTearDown()
55 eglTerminate(mDisplay); in testTearDown()
92 eglTerminate(mDisplay); in testTearDown()345 eglTerminate(display1); in TEST_P()
63 eglTerminate(mDisplay); in testTearDown()
74 eglTerminate(mDisplay); in TearDown()
87 eglTerminate(mDisplay); in testTearDown()
98 eglTerminate(mDisplay);
32 eglTerminate
81 EGL_ENTRYPOINT(eglTerminate)
40 eglTerminate
33 eglTerminate @4
43 eglTerminate;
29 eglTerminate @23
30 eglTerminate;
142 ASSERT_EQ(static_cast<EGLBoolean>(EGL_TRUE), eglTerminate(mDisplay)); in step()
95 eglTerminate(m_display); in ~EglState()
201 eglTerminate(_display); in terminate_egl_display()
155 eglTerminate(fDisplay); in onDestroyContext()