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Searched refs:enableDebugLayers (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/tests/gl_tests/
DVulkanExternalImageTest.cpp211 void runShouldDrawTest(bool isSwiftshader, bool enableDebugLayers);
214 void runWaitSemaphoresRetainsContentTest(bool isSwiftshader, bool enableDebugLayers);
221 bool enableDebugLayers) in RunShouldImportMemoryTest() argument
226 helper.initialize(isSwiftshader, enableDebugLayers); in RunShouldImportMemoryTest()
272 isSwiftshader(), enableDebugLayers()); in TEST_P()
280 isSwiftshader(), enableDebugLayers()); in TEST_P()
284 void RunShouldImportSemaphoreTest(bool isSwiftshader, bool enableDebugLayers) in RunShouldImportSemaphoreTest() argument
289 helper.initialize(isSwiftshader, enableDebugLayers); in RunShouldImportSemaphoreTest()
316 RunShouldImportSemaphoreTest<OpaqueFdTraits>(isSwiftshader(), enableDebugLayers()); in TEST_P()
323 RunShouldImportSemaphoreTest<FuchsiaTraits>(isSwiftshader(), enableDebugLayers()); in TEST_P()
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/external/angle/src/tests/test_utils/
DANGLETest.h364 bool enableDebugLayers() const in enableDebugLayers() function