Searched refs:enableDither (Results 1 – 2 of 2) sorted by relevance
67 bool enableDither; member
2751 get(GL_DITHER, &state->enableDither); in syncFromNativeContext()2752 if (mDitherEnabled != state->enableDither) in syncFromNativeContext()2754 mDitherEnabled = state->enableDither; in syncFromNativeContext()2835 setDitherEnabled(state->enableDither); in restoreNativeContext()