Searched refs:enableSystem (Results 1 – 2 of 2) sorted by relevance
1342 void BuiltinVarying::enableSystem(const std::string &systemValueSemantic) in enableSystem() function in rx::BuiltinVarying1400 builtins->dxPosition.enableSystem("SV_Position"); in updateBuiltins()1404 builtins->dxPosition.enableSystem("VPOS"); in updateBuiltins()1408 builtins->dxPosition.enableSystem("POSITION"); in updateBuiltins()1447 builtins->glViewportIndex.enableSystem("SV_ViewportArrayIndex"); in updateBuiltins()1448 builtins->glLayer.enableSystem("SV_RenderTargetArrayIndex"); in updateBuiltins()1456 builtins->glViewportIndex.enableSystem("SV_ViewportArrayIndex"); in updateBuiltins()1457 builtins->glLayer.enableSystem("SV_RenderTargetArrayIndex"); in updateBuiltins()1465 builtins->glPointSize.enableSystem("PSIZE"); in updateBuiltins()
90 void enableSystem(const std::string &systemValueSemantic);