Searched refs:enable_threadpool (Results 1 – 2 of 2) sorted by relevance
77 BOOL enable_threadpool; member
328 …This->enable_threadpool = This->actx->thread_submit && (pParams->SwapEffect != D3DSWAPEFFECT_COPY); in NineSwapChain9_Resize()329 if (This->enable_threadpool) in NineSwapChain9_Resize()332 This->enable_threadpool = FALSE; in NineSwapChain9_Resize()894 if (This->enable_threadpool) in present()925 if (!This->enable_threadpool) { in present()