Searched refs:enabled_buffers (Results 1 – 2 of 2) sorted by relevance
46 uint32_t *enabled_buffers, in util_set_vertex_buffers_mask() argument55 *enabled_buffers &= ~u_bit_consecutive(start_slot, count); in util_set_vertex_buffers_mask()71 *enabled_buffers |= bitmask << start_slot; in util_set_vertex_buffers_mask()90 uint32_t enabled_buffers = 0; in util_set_vertex_buffers_count() local94 enabled_buffers |= (1ull << i); in util_set_vertex_buffers_count()97 util_set_vertex_buffers_mask(dst, &enabled_buffers, src, start_slot, in util_set_vertex_buffers_count()100 *dst_count = util_last_bit(enabled_buffers); in util_set_vertex_buffers_count()110 uint32_t *enabled_buffers, in util_set_shader_buffers_mask() argument123 *enabled_buffers |= (1ull << (start_slot + i)); in util_set_shader_buffers_mask()125 *enabled_buffers &= ~(1ull << (start_slot + i)); in util_set_shader_buffers_mask()[all …]
41 uint32_t *enabled_buffers,51 uint32_t *enabled_buffers,