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Searched refs:enemy (Results 1 – 25 of 37) sorted by relevance

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/external/llvm-project/clang-tools-extra/test/clang-tidy/checkers/
Dreadability-redundant-declaration.cpp68 friend void enemy();
71 void enemy();
/external/flatbuffers/tests/
Dmonsterdata_test.json63 enemy: {
Dmonster_test_generated.h1160 flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy;
1230 (lhs.enemy == rhs.enemy) &&
1410 const MyGame::Example::Monster *enemy() const {
1673 verifier.VerifyTable(enemy()) &&
1799 void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1800 fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1936 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2006 builder_.add_enemy(enemy);
2038 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
2107 enemy,
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Dmonster_test.fbs85 enemy:MyGame.Example.Monster (id:12); // Test referring by full namespace.
DphpTest.php36 $enemy = \MyGame\Example\Monster::endMonster($fbb);
69 \MyGame\Example\Monster::AddEnemy($fbb, $enemy);
Dmonster_test_generated.lobster250 def enemy():
404 def add_enemy(enemy:flatbuffers_offset):
405 b_.PrependUOffsetTRelativeSlot(12, enemy)
Dmonster_test_generated.rs1094 if let Some(x) = args.enemy { builder.add_enemy(x); } in create()
1219 pub fn enemy(&self) -> Option<Monster<'a>> { in enemy() method
1479 pub enemy: Option<flatbuffers::WIPOffset<Monster<'a >>>, field
1532 enemy: None, in default()
1622 pub fn add_enemy(&mut self, enemy: flatbuffers::WIPOffset<Monster<'b >>) { in add_enemy()
1623 self.fbb_.push_slot_always::<flatbuffers::WIPOffset<Monster>>(Monster::VT_ENEMY, enemy); in add_enemy()
Dmonster_test_my_game.example_generated.dart753 Monster get enemy => Monster.reader.vTableGet(_bc, _bcOffset, 28, null);
807 …yofstring: $testarrayofstring, testarrayoftables: $testarrayoftables, enemy: $enemy, testnestedfla…
1090 MonsterObjectBuilder enemy,
1139 _enemy = enemy,
DJavaScriptTest.js200 var mon2 = mon.enemy();
Dpy_test.py411 self.monsterT.enemy = monsterT
1811 enemy = MyGame.Example.Monster.MonsterEnd(b)
1812 b.Finish(enemy)
1816 MyGame.Example.Monster.MonsterAddEnemy(b, enemy)
Dmonster_test_generated.ts1082 enemy(obj?:MyGame.Example.Monster):MyGame.Example.Monster|null { method in MyGame.Example.Monster
/external/flatbuffers/tests/MyGame/Example/
DMonster.py738 … MonsterAddEnemy(builder, enemy): builder.PrependUOffsetTRelativeSlot(12, flatbuffers.number_types… argument
822 self.enemy = None # type: Optional[MyGame.Example.Monster.MonsterT]
912 self.enemy = MyGame.Example.Monster.MonsterT.InitFromObj(monster.Enemy())
1072 if self.enemy is not None:
1073 enemy = self.enemy.Pack(builder)
1208 if self.enemy is not None:
1209 MonsterAddEnemy(builder, enemy)
DMonster.kt179 val enemy : MyGame.Example.Monster? get() = enemy(MyGame.Example.Monster()) constant in MyGame.Example.Monster
180 fun enemy(obj: MyGame.Example.Monster) : MyGame.Example.Monster? { in enemy() method
824 fun addEnemy(builder: FlatBufferBuilder, enemy: Int) = builder.addOffset(12, enemy, 0) in startTestarrayoftablesVector()
DMonster.php699 …olor, $test_type, $test, $test4, $testarrayofstring, $testarrayoftables, $enemy, $testnestedflatbu… argument
713 self::addEnemy($builder, $enemy);
961 public static function addEnemy(FlatBufferBuilder $builder, $enemy) argument
963 $builder->addOffsetX(12, $enemy, 0);
DMonster.lua548 function Monster.AddEnemy(builder, enemy) builder:PrependUOffsetTRelativeSlot(12, enemy, 0) end
DMonster.java62 public MyGame.Example.Monster enemy() { return enemy(new MyGame.Example.Monster()); } in enemy() method in Monster
63 …public MyGame.Example.Monster enemy(MyGame.Example.Monster obj) { int o = __offset(28); return o !… in enemy() method in Monster
DMonster.go1300 func MonsterAddEnemy(builder *flatbuffers.Builder, enemy flatbuffers.UOffsetT) {
1301 builder.PrependUOffsetTSlot(12, flatbuffers.UOffsetT(enemy), 0)
/external/flatbuffers/tests/cpp17/generated_cpp17/
Dmonster_test_generated.h988 std::unique_ptr<MyGame::Example::MonsterT> enemy;
1185 const MyGame::Example::Monster *enemy() const {
1448 verifier.VerifyTable(enemy()) &&
1574 void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
1575 fbb_.AddOffset(Monster::VT_ENEMY, enemy);
1711 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
1781 builder_.add_enemy(enemy);
1818 flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
1887 enemy,
2351 …{ auto _e = enemy(); if (_e) _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_re…
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/external/flatbuffers/dart/test/
Dflat_buffers_test.dart62enemy: null, testnestedflatbuffer: null, testempty: null, testbool: false, testhashs32Fnv1: 0, tes…
Dmonster_test_my_game.example_generated.dart755 Monster get enemy => Monster.reader.vTableGet(_bc, _bcOffset, 28, null);
809 …yofstring: $testarrayofstring, testarrayoftables: $testarrayoftables, enemy: $enemy, testnestedfla…
1092 MonsterObjectBuilder enemy,
1141 _enemy = enemy,
/external/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/
Dmonster_test_generated.swift365 …public var enemy: MyGame.Example.Monster? { let o = _accessor.offset(28); return o == 0 ? nil : My… variable
462 …public static func add(enemy: Offset<UOffset>, _ fbb: FlatBufferBuilder) { fbb.add(offset: enemy, … in add()
512 offsetOfEnemy enemy: Offset<UOffset> = Offset(),
561 Monster.add(enemy: enemy, fbb)
/external/rust/crates/ring/tests/
Ddigest_tests.txt182 Input = "If the enemy is within range, then so are you."
/external/flatbuffers/tests/rust_usage_test/tests/
Dintegration_test.rs364 let enemy: Option<my_game::example::Monster> = monster.enemy(); in table_object_self_lifetime_in_closure() localVariable
366 let enemy_of_my_enemy = enemy.map(|e| { in table_object_self_lifetime_in_closure()
496 enemy: Some(inner), in table_full_namespace_store()
504 assert_eq!(mon.enemy().unwrap().name(), "foo"); in table_full_namespace_store()
511 assert_eq!(m.enemy(), None); in table_full_namespace_default()
/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/translit/resources/
DTransliterator_Kanji_English.txt103 仇>'[enemy]';
2094 敵>'[enemy]';
5107 讎>'[enemy]';
5108 讐>'[enemy]';
/external/icu/icu4j/main/shared/data/
DTransliterator_Han_Latin_Definition.txt37 㔣 < in\-ancient\-times\-to\-fight\-against\-the\-enemy\-by\-pushing\-down\-the\-big\-rocks\-from\-u…
50 不共戴天 < will\-not\-live\-under\-the\-same\-sky\-\(with\-one''s\-enemy\)\-\-\-absolutely\-irreconcila…
54 擊其惰歸 < avoid\-the\-enemy\-when\-he\-is\-fresh\-and\-strike\-him\-when\-he\-is\-tired\-and\-withdraw…
307 䡴 < carriage\-used\-in\-ancient\-times\-to\-take\-enemy\-position;
351 捕俘 < capture\-enemy\-personnel\-\(for\-intelligence\-purposes\);
900 避實就虛 < stay\-clear\-of\-the\-enemy''s\-main\-force\-and;
1177 淪陷 < \(territory\)\-fall\-to\-enemy\-occupation;
3129 大敵當前 < confront\-a\-powerful\-enemy;
3523 暗箭 < attack\-by\-a\-hidden\-enemy;
15482 㐜 < an\-enemy;
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