Searched refs:evalTexture2DBias (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 194 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DBias() function 613 …0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), true, -2.0f, 2.0f, tex2DMipmap, evalTexture2DBias), in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 301 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DBias() function 1487 …0.0f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DBias, FRAGMENT), in init() 1488 …0.0f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapFloat, evalTexture2DBias, FRAGMENT), in init() 1489 … 0.0f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapInt, evalTexture2DBias, FRAGMENT), in init() 1490 … 0.0f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapUint, evalTexture2DBias, FRAGMENT), in init()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 445 static void evalTexture2DBias (ShaderEvalContext& c, const TexLookupParams& p) { c.color = text… in evalTexture2DBias() function 3549 …0.0f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DBias, FRAGMENT), in init() 3550 …0.0f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapFloat, evalTexture2DBias, FRAGMENT), in init() 3551 … 0.0f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapInt, evalTexture2DBias, FRAGMENT), in init() 3552 … 0.0f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapUint, evalTexture2DBias, FRAGMENT), in init()
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