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Searched refs:evalTexture2DProj3Bias (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp198 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DProj3Bias() function
616 … 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), true, -2.0f, 2.0f, tex2DMipmap, evalTexture2DProj3Bias), in init()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp307 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DProj3Bias() function
1617 …, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DProj3Bias, FRAGMENT), in init()
1618 …, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapFloat, evalTexture2DProj3Bias, FRAGMENT), in init()
1619 …f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapInt, evalTexture2DProj3Bias, FRAGMENT), in init()
1620 …f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapUint, evalTexture2DProj3Bias, FRAGMENT), in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp454 static void evalTexture2DProj3Bias (ShaderEvalContext& c, const TexLookupParams& p) { c.color = … in evalTexture2DProj3Bias() function
3845 …, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DProj3Bias, FRAGMENT), in init()
3846 …, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapFloat, evalTexture2DProj3Bias, FRAGMENT), in init()
3847 …f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapInt, evalTexture2DProj3Bias, FRAGMENT), in init()
3848 …f, 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DMipmapUint, evalTexture2DProj3Bias, FRAGMENT), in init()