Searched refs:evaluateMatrix (Results 1 – 4 of 4) sorted by relevance
62 bool evaluateMatrix(SkMatrix* matrix);
61 bool TouchGesture::FlingState::evaluateMatrix(SkMatrix* matrix) { in evaluateMatrix() function in TouchGesture::FlingState133 if (!fFlinger.evaluateMatrix(&fLocalM)) { in localM()
66 bool evaluateMatrix(SkMatrix* matrix);