Searched refs:evergreen_update_ls_state (Results 1 – 3 of 3) sorted by relevance
699 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
3669 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader) in evergreen_update_ls_state() function
344 evergreen_update_ls_state(ctx, shader); in r600_pipe_shader_create()364 evergreen_update_ls_state(ctx, shader); in r600_pipe_shader_create()