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Searched refs:existingDataSize (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp2281 UINT existingDataSize = 0; in SetDebugName() local
2282 resource->GetPrivateData(WKPDID_D3DDebugObjectName, &existingDataSize, nullptr); in SetDebugName()
2286 if (existingDataSize > 0) in SetDebugName()