Searched refs:expectedPlayWhenReady (Results 1 – 1 of 1) sorted by relevance
337 public static void runUntilPlayWhenReady(Player player, boolean expectedPlayWhenReady) { in runUntilPlayWhenReady() argument339 if (player.getPlayWhenReady() == expectedPlayWhenReady) { in runUntilPlayWhenReady()348 if (playWhenReady == expectedPlayWhenReady) { in runUntilPlayWhenReady()