Searched refs:explicit_scratch_args (Results 1 – 3 of 3) sorted by relevance
457 if (args->options->explicit_scratch_args) { in radv_declare_shader_args()483 if (args->options->explicit_scratch_args) { in radv_declare_shader_args()511 if (args->options->explicit_scratch_args) { in radv_declare_shader_args()559 if (args->options->explicit_scratch_args) { in radv_declare_shader_args()585 if (args->options->explicit_scratch_args) { in radv_declare_shader_args()654 if (args->options->explicit_scratch_args) { in radv_declare_shader_args()680 if (args->options->explicit_scratch_args) { in radv_declare_shader_args()
135 bool explicit_scratch_args; member
1395 options.explicit_scratch_args = !radv_use_llvm_for_stage(device, stage); in radv_shader_variant_compile()1415 options.explicit_scratch_args = !radv_use_llvm_for_stage(device, stage); in radv_create_gs_copy_shader()1436 options.explicit_scratch_args = true; in radv_create_trap_handler_shader()