Searched refs:f2u (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/intel/compiler/ |
D | test_vf_float_conversions.cpp | 56 f2u(float f) in f2u() function 70 EXPECT_EQ(f2u(expected), f2u(brw_vf_to_float(vf))); in TEST_F() 93 EXPECT_EQ(f2u(brw_vf_to_float(brw_float_to_vf(+0.0f))), f2u(+0.0f)); in TEST_F() 94 EXPECT_EQ(f2u(brw_vf_to_float(brw_float_to_vf(-0.0f))), f2u(-0.0f)); in TEST_F()
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/external/mesa3d/src/compiler/glsl/ |
D | lower_packing_builtins.cpp | 664 f2u(round_even(mul(saturate(vec2_rval), constant(65535.0f))))); in lower_pack_unorm_2x16() 708 f2u(round_even(mul(saturate(vec4_rval), constant(255.0f))))); in lower_pack_unorm_4x8() 940 assign(u16, f2u(round_even(mul(expr(ir_unop_abs, f), in pack_half_1x16_nosign() 974 f2u(round_even( in pack_half_1x16_nosign()
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D | ir_builder.h | 183 ir_expression *f2u(operand a);
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D | ir_builder.cpp | 480 f2u(operand a) in f2u() function
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/external/mesa3d/src/compiler/nir/ |
D | nir_search.c | 140 MATCH_ICONV_CASE(f2u) in nir_op_matches_search_op() 183 MATCH_ICONV_CASE(f2u) in nir_search_op_for_nir_op() 237 RET_ICONV_CASE(f2u) in nir_op_for_search_op()
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/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 249 void f2u(Vector4f &dst, const Vector4f &src);
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D | VertexProgram.cpp | 246 case Shader::OPCODE_F2U: f2u(d, s0); break; in program()
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D | PixelProgram.cpp | 199 case Shader::OPCODE_F2U: f2u(d, s0); break; in applyShader()
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D | ShaderCore.cpp | 734 void ShaderCore::f2u(Vector4f &dst, const Vector4f &src) in f2u() function in sw::ShaderCore
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/external/mesa3d/docs/relnotes/ |
D | 19.1.0.rst | 1951 - nir/algebraic: Convert some f2u to f2i
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D | 20.1.0.rst | 645 - pan/midgard: Fix f2u naming confusion
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