Searched refs:fAUniform (Results 1 – 1 of 1) sorted by relevance
58 fAUniform = args.fUniformHandler->addUniform(&fp, kFragment_GrShaderFlag, in emitCode()71 pdman.set2f(fAUniform, fp.fA.x(), fp.fA.y()); in onSetData()74 GrGLSLUniformHandler::UniformHandle fAUniform; member in __anone07694820111::VisualizeCrossProductSignFP::Impl