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Searched refs:fAlloc (Results 1 – 25 of 105) sorted by relevance

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/external/skia/src/gpu/vk/
DGrVkBuffer.cpp29 , fAlloc(alloc) in GrVkBuffer()
163 SkASSERT(fAlloc.fSize > 0); in vkMap()
164 SkASSERT(fAlloc.fSize >= size); in vkMap()
165 fMapPtr = GrVkMemory::MapAlloc(this->getVkGpu(), fAlloc); in vkMap()
167 GrVkMemory::InvalidateMappedAlloc(this->getVkGpu(), fAlloc, 0, size); in vkMap()
175 SkASSERT(fAlloc.fSize > 0); in vkUnmap()
176 SkASSERT(fAlloc.fSize >= size); in vkUnmap()
179 GrVkMemory::FlushMappedAlloc(gpu, fAlloc, 0, size); in vkUnmap()
180 GrVkMemory::UnmapAlloc(gpu, fAlloc); in vkUnmap()
265 SkASSERT(fAlloc.fMemory && fAlloc.fBackendMemory); in vkRelease()
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DGrVkImage.h46 return fInfo.fAlloc; in alloc()
182 fAlloc.fMemory = VK_NULL_HANDLE; in Resource()
183 fAlloc.fOffset = 0; in Resource()
189 , fAlloc(alloc) in Resource()
209 GrVkAlloc fAlloc; variable
DGrVkImage.cpp52 fResource = new BorrowedResource(gpu, info.fImage, info.fAlloc, info.fImageTiling); in GrVkImage()
54 SkASSERT(VK_NULL_HANDLE != info.fAlloc.fMemory); in GrVkImage()
55 fResource = new Resource(gpu, info.fImage, info.fAlloc, info.fImageTiling); in GrVkImage()
266 info->fAlloc = alloc; in InitImageInfo()
283 GrVkMemory::FreeImageMemory(gpu, isLinear, info->fAlloc); in DestroyImageInfo()
326 GrVkMemory::FreeImageMemory(fGpu, isLinear, fAlloc); in freeGPUData()
DGrVkBuffer.h45 bool isVkMappable() const { return fAlloc.fFlags & GrVkAlloc::kMappable_Flag; } in isVkMappable()
65 GrVkAlloc fAlloc; variable
/external/skqp/src/xml/
DSkDOM.cpp70 SkDOM::SkDOM() : fAlloc(kMinChunkSize), fRoot(nullptr) {} in SkDOM()
190 SkDOMParser(SkArenaAlloc* chunk) : SkXMLParser(&fParserError), fAlloc(chunk) { in SkDOMParser()
191 fAlloc->reset(); in SkDOMParser()
205 SkDOMAttr* attrs = fAlloc->makeArrayDefault<SkDOMAttr>(attrCount); in flushAttributes()
206 SkDOM::Node* node = fAlloc->make<SkDOM::Node>(); in flushAttributes()
237 attr->fName = dupstr(fAlloc, name); in onAddAttribute()
238 attr->fValue = dupstr(fAlloc, value); in onAddAttribute()
278 fElemName = dupstr(fAlloc, elem); in startCommon()
284 SkArenaAlloc* fAlloc; member in SkDOMParser
296 SkDOMParser parser(&fAlloc); in build()
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/external/skia/src/xml/
DSkDOM.cpp72 SkDOM::SkDOM() : fAlloc(kMinChunkSize), fRoot(nullptr) {} in SkDOM()
192 SkDOMParser(SkArenaAllocWithReset* chunk) : SkXMLParser(&fParserError), fAlloc(chunk) { in SkDOMParser()
193 fAlloc->reset(); in SkDOMParser()
207 SkDOMAttr* attrs = fAlloc->makeArrayDefault<SkDOMAttr>(attrCount); in flushAttributes()
208 SkDOM::Node* node = fAlloc->make<SkDOM::Node>(); in flushAttributes()
239 attr->fName = dupstr(fAlloc, name, strlen(name)); in onAddAttribute()
240 attr->fValue = dupstr(fAlloc, value, strlen(value)); in onAddAttribute()
279 fElemName = dupstr(fAlloc, elem, elemSize); in startCommon()
285 SkArenaAllocWithReset* fAlloc; member in SkDOMParser
297 SkDOMParser parser(&fAlloc); in build()
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/external/skqp/src/gpu/vk/
DGrVkImage.h37 fResource = new BorrowedResource(info.fImage, info.fAlloc, info.fImageTiling); in fInfo()
39 fResource = new Resource(info.fImage, info.fAlloc, info.fImageTiling); in fInfo()
54 return fInfo.fAlloc; in alloc()
154 fAlloc.fMemory = VK_NULL_HANDLE; in Resource()
155 fAlloc.fOffset = 0; in Resource()
160 , fAlloc(alloc) in Resource()
203 GrVkAlloc fAlloc; variable
DGrVkBuffer.h29 const GrVkAlloc& alloc() const { return fResource->fAlloc; } in alloc()
60 : INHERITED(), fBuffer(buf), fAlloc(alloc), fType(type) {} in Resource()
68 GrVkAlloc fAlloc; variable
/external/skqp/include/gpu/vk/
DGrVkTypes.h132 GrVkAlloc fAlloc; member
142 , fAlloc() in GrVkImageInfo()
155 , fAlloc(alloc) in fImage()
165 , fAlloc(info.fAlloc) in GrVkImageInfo()
179 return fImage == that.fImage && fAlloc == that.fAlloc &&
/external/skqp/src/core/
DSkAutoBlitterChoose.h37 fBlitter = SkBlitter::Choose(draw.fDst, *matrix, paint, &fAlloc, drawCoverage);
42 &fAlloc, true);
43 fBlitter = fAlloc.make<SkPairBlitter>(fBlitter, coverageBlitter);
52 SkSTArenaAlloc<kSkBlitterContextSize> fAlloc; variable
DSkEdgeBuilder.cpp120 SkEdge* edge = fAlloc.make<SkEdge>(); in addLine()
134 SkAnalyticEdge* edge = fAlloc.make<SkAnalyticEdge>(); in addLine()
149 SkLine* line = fAlloc.make<SkLine>(); in addLine()
156 SkQuadraticEdge* edge = fAlloc.make<SkQuadraticEdge>(); in addQuad()
162 SkAnalyticQuadraticEdge* edge = fAlloc.make<SkAnalyticQuadraticEdge>(); in addQuad()
168 SkQuad* quad = fAlloc.make<SkQuad>(); in addQuad()
175 SkCubicEdge* edge = fAlloc.make<SkCubicEdge>(); in addCubic()
181 SkAnalyticCubicEdge* edge = fAlloc.make<SkAnalyticCubicEdge>(); in addCubic()
187 SkCubic* cubic = fAlloc.make<SkCubic>(); in addCubic()
244 return (char*)fAlloc.makeArrayDefault<SkEdge>(n); in allocEdges()
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DSkBlitter_Sprite.cpp103 , fAlloc(alloc) in SkRasterPipelineSpriteBlitter()
114 SkRasterPipeline p(fAlloc); in setup()
119 p.append_set_rgb(fAlloc, fPaintColor); in setup()
131 fAlloc->make<SkColorSpaceXformSteps>(srcCS, srcAT, in setup()
140 fBlitter = SkCreateRasterPipelineBlitter(fDst, paint, p, is_opaque, fAlloc); in setup()
158 SkArenaAlloc* fAlloc; member in SkRasterPipelineSpriteBlitter
DSkCoverageDelta.cpp11 fAlloc = alloc; in SkCoverageDeltaList()
22 fSorted = fAlloc->makeArrayDefault<bool>(bottom - top); in SkCoverageDeltaList()
23 fCounts = fAlloc->makeArrayDefault<int>((bottom - top) * 2); in SkCoverageDeltaList()
25 fRows = fAlloc->makeArrayDefault<SkCoverageDelta*>(bottom - top) - top; in SkCoverageDeltaList()
26 fRows[top] = fAlloc->makeArrayDefault<SkCoverageDelta>(INIT_ROW_SIZE * (bottom - top)); in SkCoverageDeltaList()
DSkRasterPipeline.cpp12 SkRasterPipeline::SkRasterPipeline(SkArenaAlloc* alloc) : fAlloc(alloc) { in SkRasterPipeline()
30 fStages = fAlloc->make<StageList>( StageList{fStages, (uint64_t) stage, ctx, false} ); in unchecked_append()
35 fStages = fAlloc->make<StageList>( StageList{fStages, (uint64_t) fn, ctx, true} ); in append()
44 auto stages = fAlloc->makeArrayDefault<StageList>(src.fNumStages); in extend()
311 void** program = fAlloc->makeArray<void*>(fSlotsNeeded); in compile()
/external/skia/src/core/
DSkAutoBlitterChoose.h38 fBlitter = SkBlitter::Choose(draw.fDst, *matrixProvider, paint, &fAlloc, drawCoverage,
44 SkBlitter::Choose(*draw.fCoverage, *matrixProvider, SkPaint(), &fAlloc, true,
46 fBlitter = fAlloc.make<SkPairBlitter>(fBlitter, coverageBlitter);
55 SkSTArenaAlloc<kSkBlitterContextSize> fAlloc; variable
DSkEdgeBuilder.cpp120 SkEdge* edge = fAlloc.make<SkEdge>(); in addLine()
134 SkAnalyticEdge* edge = fAlloc.make<SkAnalyticEdge>(); in addLine()
149 SkQuadraticEdge* edge = fAlloc.make<SkQuadraticEdge>(); in addQuad()
155 SkAnalyticQuadraticEdge* edge = fAlloc.make<SkAnalyticQuadraticEdge>(); in addQuad()
162 SkCubicEdge* edge = fAlloc.make<SkCubicEdge>(); in addCubic()
168 SkAnalyticCubicEdge* edge = fAlloc.make<SkAnalyticCubicEdge>(); in addCubic()
213 return (char*)fAlloc.makeArrayDefault<SkEdge>(n); in allocEdges()
217 return (char*)fAlloc.makeArrayDefault<SkAnalyticEdge>(n); in allocEdges()
238 char** edgePtr = fAlloc.makeArrayDefault<char*>(maxEdgeCount); in buildPoly()
DSkBlitter_Sprite.cpp107 , fAlloc(alloc) in SkRasterPipelineSpriteBlitter()
119 SkRasterPipeline p(fAlloc); in setup()
124 p.append_set_rgb(fAlloc, fPaintColor); in setup()
136 fAlloc->make<SkColorSpaceXformSteps>(srcCS, srcAT, in setup()
145 fBlitter = SkCreateRasterPipelineBlitter(fDst, paint, p, is_opaque, fAlloc, fClipShader); in setup()
164 SkArenaAlloc* fAlloc; member in SkRasterPipelineSpriteBlitter
DSkScalerCache.cpp51 SkGlyph* glyph = fAlloc.make<SkGlyph>(fScalerContext->makeGlyph(packedGlyphID)); in digest()
65 if (glyph->setPath(&fAlloc, fScalerContext.get())) { in preparePath()
74 if (glyph->setPath(&fAlloc, path)) { in mergePath()
108 if (glyph->setImage(&fAlloc, fScalerContext.get())) { in prepareImage()
126 SkGlyph* glyph = fAlloc.make<SkGlyph>(toID); in mergeGlyphAndImage()
127 size_t delta = glyph->setMetricsAndImage(&fAlloc, from); in mergeGlyphAndImage()
254 glyph->ensureIntercepts(bounds, scale, xPos, array, count, &fAlloc); in findIntercepts()
/external/skia/src/gpu/d3d/
DGrD3DTextureResource.h28 , fResource(new Resource(fInfo.fResource, info.fAlloc)) { in GrD3DTextureResource()
89 , fAlloc(nullptr) { in Resource()
95 , fAlloc(alloc) { in Resource()
110 mutable sk_sp<GrD3DAlloc> fAlloc; variable
DGrD3DTextureResource.cpp48 D3D12_HEAP_TYPE_DEFAULT, &desc, initialState, &info->fAlloc, clearValue); in InitTextureResourceInfo()
117 fInfo.fAlloc.reset(); in releaseResource()
129 fAlloc.reset(); // Release our ref to the allocation in freeGPUData()
/external/skia/src/gpu/
DGrSubRunAllocator.h168 char* bytes = fAlloc.template allocateBytesFor<T>(); in makePOD()
175 char* bytes = fAlloc.template allocateBytesFor<T>(); in makeUnique()
181 return reinterpret_cast<T*>(fAlloc.template allocateBytesFor<T>(n)); in makePODArray()
198 T* array = reinterpret_cast<T*>(fAlloc.template allocateBytesFor<T>(n)); in makeUniqueArray()
208 T* array = reinterpret_cast<T*>(fAlloc.template allocateBytesFor<T>(n)); in makeUniqueArray()
218 GrBagOfBytes fAlloc;
DGrAATriangulator.cpp79 e->fEvent = fAlloc->make<Event>(e, p, alpha); in makeEvent()
104 edge->fEvent = fAlloc->make<Event>(edge, p, alpha); in makeEvent()
259 SSVertex* ssv = triangulator->fAlloc->make<SSVertex>(dest); in apply()
344 ssPrev = ssVertices[prevVertex] = fAlloc->make<SSVertex>(prevVertex); in collapseOverlapRegions()
348 ssNext = ssVertices[nextVertex] = fAlloc->make<SSVertex>(nextVertex); in collapseOverlapRegions()
350 SSEdge* ssEdge = fAlloc->make<SSEdge>(e, ssPrev, ssNext); in collapseOverlapRegions()
502 Vertex* innerVertex1 = fAlloc->make<Vertex>(innerPoint1, 255); in strokeBoundary()
503 Vertex* innerVertex2 = fAlloc->make<Vertex>(innerPoint2, 255); in strokeBoundary()
504 Vertex* outerVertex1 = fAlloc->make<Vertex>(outerPoint1, 0); in strokeBoundary()
505 Vertex* outerVertex2 = fAlloc->make<Vertex>(outerPoint2, 0); in strokeBoundary()
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/external/skia/include/gpu/d3d/
DGrD3DTypes.h181 sk_sp<GrD3DAlloc> fAlloc = nullptr; member
200 , fAlloc(alloc) in fResource()
211 , fAlloc(info.fAlloc) in GrD3DTextureResourceInfo()
/external/skia/include/gpu/vk/
DGrVkTypes.h100 GrVkAlloc fAlloc; member
114 return fImage == that.fImage && fAlloc == that.fAlloc &&
/external/skia/modules/particles/include/
DSkParticleBinding.h43 , fAlloc(alloc) {} in SkParticleExternalFunction()
48 SkArenaAlloc* fAlloc; variable

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