Searched refs:fCachedTexCommandBuffer (Results 1 – 4 of 4) sorted by relevance
311 if (!fCachedTexCommandBuffer) { in getCommandBuffer()312 fCachedTexCommandBuffer.reset(new GrVkGpuTextureCommandBuffer(this)); in getCommandBuffer()315 fCachedTexCommandBuffer->set(texture, origin); in getCommandBuffer()316 return fCachedTexCommandBuffer.get(); in getCommandBuffer()2307 SkASSERT(fCachedTexCommandBuffer.get() == buffer); in submit()2309 fCachedTexCommandBuffer->submit(); in submit()2310 fCachedTexCommandBuffer->reset(); in submit()
300 std::unique_ptr<GrVkGpuTextureCommandBuffer> fCachedTexCommandBuffer; variable
630 std::unique_ptr<GrGLGpuTextureCommandBuffer> fCachedTexCommandBuffer; variable
2438 if (!fCachedTexCommandBuffer) { in getCommandBuffer()2439 fCachedTexCommandBuffer.reset(new GrGLGpuTextureCommandBuffer(this)); in getCommandBuffer()2442 fCachedTexCommandBuffer->set(texture, origin); in getCommandBuffer()2443 return fCachedTexCommandBuffer.get(); in getCommandBuffer()4241 SkASSERT(fCachedTexCommandBuffer.get() == buffer); in submit()4242 fCachedTexCommandBuffer->reset(); in submit()